For full functionality of this site it is necessary to enable JavaScript. Here are the instructions how to enable JavaScript in your web browser. Alumni DissertationsGC HeaderAlumniAlumni Dissertations Filter Dissertations By: Keyword search: Program: Anthropology Art History Biochemistry Biology Business Chemistry Classics Comparative Literature Computer Science Criminal Justice Earth & Environmental Sciences Economics Educational Psychology Engineering English French Germanic Languages & Literatures Hispanic & Luso Brazilian Literatures & Languages History Linguistics Mathematics Music Nursing Studies Philosophy Physics Political Science Psychology Public Health Social Welfare Sociology Speech & Hearing Sciences Theatre Urban Education Year of Dissertation: 2009 2010 2011 2012 2013 Sort By: Author Title Year Program A SIMULATION STUDY ON USING THE VIRTUAL NODE LAYER TO IMPLEMENT EFFICIENT AND RELIABLE MANET PROTOCOLSAuthor:Jiang WuYear of Dissertation:2011Program:Computer ScienceAdvisor:Nancy GriffethAbstract:The Virtual Node Layer (VNLayer) is a cluster based programming abstraction for a Mobile Ad-Hoc Network. VNLayer defines fixed or predictably mobile geographical regions. In each region, a number of mobile nodes collectively emulate a virtual node, which provides services and relays packets for client processes.Piecewise Surface Reconstruction from Range DataAuthor:Gene YuYear of Dissertation:2010Program:Computer ScienceAdvisor:George WolbergAbstract:Geometric modeling from range data is a long-standing problem in the field of computer graphics. It remains challenging even when the data is replete with simple surfaces such as planes and polynomials, as is common in urban scenes. The need to represent such scenes requires us to segment the data into its components. The collection of these components constitutes the final geometric model. This thesis introduces a method of piecewise surface reconstruction that fits a scene with a model composed of disjoint surfaces. The contribution of this work is the introduction of a surface evaluation method based on quantitative entropy measurements for balancing the tradeoff between accuracy and efficiency. Integrated surface evaluation enables us to produce output models that are accurate to within user-specified tolerances. Since our algorithm minimizes global criteria, it is robust to holes, occlusions, nonplanar surfaces, and missing data. Compared to methods that operate on unorganized point clouds and utilize no segmentation, our approach provides the user with greater control over the final appearance and error characteristics of the output model. A range of shape approximations such as plane, polynomial, and spline mesh surfaces can be used interchangeably. This flexibility is applicable to all scenes involving piecewise models. Previous 12345 Next